

PsychZ Network, 700 Wilshire Boulevard, Los Angeles, USA The data center provides first-time support and technicians around the clock.Īt this location, as an official RIPE member, we have our own IP networks and therefore offer booking of our own IP addresses. This allows us to offer one of the best game-server DDoS Protections on the market. Since 2019, the software has been further developed and improved at our main location in Frankfurt am Main, Germany, in close cooperation with Combahton. In this location we mainly use HP C7000 Bladecenter servers with powerful XEON CPUs at clock rates between 2.8 and 3.8 GHz.ĭDoS Protection: We rely on our own filtering hardware here, using the protection software from "Combahton", which is highly optimized for game servers. We use our own network hardware (Juniper QFX5100 switches) with 40G QSFP+ uplinks This will be useful for quickly locating and managing your materials later.At the PsychZ data center in the state of California, we have moved to a location with our own hardware and network technology First off, I would advise that you create a folder called “custom” in your materials directory in the Garry’s Mod folder. Now you have an edited material and are ready to put it into the game. It can only be accomplished through trial and error STEP 3 : Getting your material in game In VTFEdit, it’s impossible to be sure which way is up. You can see this with the water barrel, where “WATER” is turned upside down. TIP : Consider keeping a backup of both your image and the original texture just in case you need to make edits later. Make sure when editing that you stay within the resolution of the image, otherwise it will not appear properly once we import it back into Gmod.įor this, you use whatever 2D image manipulation program you have, whether it be Photoshop or MS Paint, as long as it gets the job done. This section is the fun part, as you get to do what you want with your material. The procedure works the same as described above select your addon, drag it over “gmad.exe” and a folder should appear STEP 2 : Editing your material Some addons still remain in the “addons” folder located in the “garrysmod” folder.

Export the material to a folder on your computer as a.
